Register
Login
Resources
Docs Blog Datasets Glossary Case Studies Tutorials & Webinars
Product
Data Engine LLMs Platform Enterprise
Pricing Explore
Connect to our Discord channel

MessagesController.cs 2.0 KB

You have to be logged in to leave a comment. Sign In
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
  1. namespace MultiDialogsBot
  2. {
  3. using System.Net;
  4. using System.Net.Http;
  5. using System.Threading.Tasks;
  6. using System.Web.Http;
  7. using Dialogs;
  8. using Microsoft.Bot.Builder.Dialogs;
  9. using Microsoft.Bot.Connector;
  10. [BotAuthentication]
  11. public class MessagesController : ApiController
  12. {
  13. /// <summary>
  14. /// POST: api/Messages
  15. /// Receive a message from a user and reply to it
  16. /// </summary>
  17. public async Task<HttpResponseMessage> Post([FromBody]Activity activity)
  18. {
  19. if (activity.Type == ActivityTypes.Message)
  20. {
  21. await Conversation.SendAsync(activity, () => new RootDialog());
  22. }
  23. else
  24. {
  25. this.HandleSystemMessage(activity);
  26. }
  27. var response = Request.CreateResponse(HttpStatusCode.OK);
  28. return response;
  29. }
  30. private Activity HandleSystemMessage(Activity message)
  31. {
  32. if (message.Type == ActivityTypes.DeleteUserData)
  33. {
  34. // Implement user deletion here
  35. // If we handle user deletion, return a real message
  36. }
  37. else if (message.Type == ActivityTypes.ConversationUpdate)
  38. {
  39. // Handle conversation state changes, like members being added and removed
  40. // Use Activity.MembersAdded and Activity.MembersRemoved and Activity.Action for info
  41. // Not available in all channels
  42. }
  43. else if (message.Type == ActivityTypes.ContactRelationUpdate)
  44. {
  45. // Handle add/remove from contact lists
  46. // Activity.From + Activity.Action represent what happened
  47. }
  48. else if (message.Type == ActivityTypes.Typing)
  49. {
  50. // Handle knowing tha the user is typing
  51. }
  52. else if (message.Type == ActivityTypes.Ping)
  53. {
  54. }
  55. return null;
  56. }
  57. }
  58. }
Tip!

Press p or to see the previous file or, n or to see the next file

Comments

Loading...