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GameData.cs 568 B

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  1. namespace RollerSkillBot
  2. {
  3. using System;
  4. [Serializable]
  5. public class GameData
  6. {
  7. public GameData()
  8. {
  9. this.Type = "Custom";
  10. }
  11. public GameData(string type, int sides, long count, int turns)
  12. {
  13. this.Type = type;
  14. this.Sides = sides;
  15. this.Count = count;
  16. this.Turns = turns;
  17. }
  18. public string Type { get; set; }
  19. public int Sides { get; set; }
  20. public long Count { get; set; }
  21. public int Turns { get; set; }
  22. }
  23. }
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